| Bug number |
Description |
Fixer |
Date fix posted |
Implementation status
|
| MC-119607 |
Llamas overfeeding |
Xcom (+Gnembon) |
21/Jul/17 |
Resolved
|
| MC-88230 |
Feeding horse or llama, cursor jumps |
Xcom (+Gnembon) |
21/Jul/17 |
Resolved
|
| MC-5694 |
Mining ghost blocks |
Xcom (+Gnembon) |
21/Jul/17 |
Resolved
|
| MC-54026 |
Piston ghost blocks |
Xcom, MrGrim |
01/Oct/17 |
Unresolved
|
| MC-120709 |
Lava, water incorrect update w/o random ticks |
Xcom |
19/Sep/17 |
Resolved
|
| MC-64836 |
Mobs controlling minecarts |
Xcom |
... |
...
|
| MC-108469 |
Mobs not saved to disk and clog memory |
Xcom |
... |
...
|
| MC-104231 |
180 degree rail rotation with structure blocks |
Xcom |
... |
...
|
| MC-73051 |
Witch Hut generation height |
Xcom |
... |
...
|
| MC-89146 |
Tile entity update order scrambling after reload |
Xcom |
... |
...
|
| MC-14826 |
Leads in unloaded chunks break |
Xcom |
... |
Postponed
|
| MC-2340 |
Inconsistent Redstone Torches |
Gnembon |
... |
...
|
| MC-119994 |
Nether fires causing lag and chunk loading |
Gnembon |
... |
Unresolved
|
| ... |
Nether portal caching |
Gnembon |
... |
...
|
| ... |
Nether portal suffocation |
Gnembon |
... |
...
|
| MC-79154 |
Hopper pairs duplicating items (within chunks) |
theosib |
... |
Resolved
|
| MC-119971 |
Chunk loading/saving thread race, data loss |
theosib |
... |
Resolved
|
| MC-2025 |
Mobs glitch into walls on chunk reload |
WolfieMario (2013), Kademlia (2016), theosib & Xcom (2018) |
... |
Unresolved
|
| MC-9568 |
Mobs growing up and glitching into walls |
Xcom (+theosib) |
... |
...
|
| MC-98153 |
Nether portal momentarily teleports user to wrong location |
Xcom & theosib |
... |
...
|
| ... |
Pistons / sponge / glass missing tools |
Xcom |
... |
...
|
| MC-93468 |
Water and lava flow affected by random ticks |
Xcom |
... |
Resolved
|
| ... |
Combining XP orbs |
Xcom |
... |
...
|
| ... |
Fill command block updates |
Xcom |
... |
...
|
| ... |
Improvements to max entity cramming |
Xcom |
... |
...
|
| MC-120938 |
Burned-out redstone torch has inconsistent behavior |
NeunEinser |
... |
Unresolved
|
| MC-121196 |
Overloaded servers pointlessly wait up to 50 ms every couple ticks |
Luflosi |
... |
Resolved
|
| MC-109348 |
StackOverflowError using structure blocks, multiple block entities in same location |
Pokechu22 |
... |
Resolved
|
| MC-111339 |
Certain animated entities stutter inside of spawners |
Pokechu22 |
... |
Unresolved
|
| MC-81098 |
Redstone wire depowering causes lag |
theosib |
... |
Improved
|
| MC-11193 |
Redstone wire powering/depowering order inconsistent |
theosib |
... |
Unresolved
|
| MC-122976 |
Server Watchdog shuts down the server due to miscalculated 60s tick |
Gnembon |
... |
Resolved
|
| MC-123055 |
Iron Golems no longer spawn |
Skylinerw |
... |
...
|
| MC-122369 |
Villagers not breeding, recognizing houses or farming |
Skylinerw |
... |
...
|
| MC-122538 |
Village center is offset |
Skylinerw |
... |
...
|
| MC-93764 |
Zombies, skeletons catch fire, endermen teleport near light sources in the End |
Pokechu22 |
... |
Unresolved
|
| MC-126875 |
Mouse input erratic when connected remotely |
Pokechu22 |
... |
Postponed
|
| MC-132248 |
Server crash on launch using Java 9 or newer |
Pokechu22, Fry |
... |
Resolved
|